DARPA looking to develop iPhone and Android apps, App Store
DARPA looking to develop iPhone and Android apps, App Store originally appeared on Engadget on Thu, 11 Mar 2010 14:09:00 EST. Please see our terms for use of feeds.
HTC Incredible out in the wild once more, Verizon color scheme alive and well
Android Forums is alight today with fresh HTC Incredible chatter -- a phone every Android fan on Verizon is desperately waiting for -- and we've managed to glean a few more pictures and possible specs out of the mess. It looks like we can expect a half gig of RAM with about 320MB available (roughly the same as what you find on the Nexus One) and an 8 megapixel cam, but interestingly, the phone's Snapdragon core is apparently underclocked to 768MHz, almost certainly a battery-saving measure on HTC's part; fortunately, the Sense-powered Android 2.1 firmware is still said to be "blazing fast." It measures 117.5 x 58.5 x 11.9mm -- just a hair narrower, shorter, and thicker than its Nexus One doppelganger, small enough of a difference so that we think it'll be virtually indistinguishable in person. As shots go, we're seeing now that HTC has moved from the brightly-colored glossy shell to a soft-touch black one while keeping the strange contours; we think there's at least a chance that this is final ID, too, since the Verizon logo is silkscreened at the bottom. Inside, the entire thing (including the battery itself) is a shockingly loud shade of red, mirroring an odd design trend first seen on the HD mini. We definitely dig it. If the stats over on the forum hold up, the Incredible's on track for a launch in April or May, so it's still a few weeks off -- in the meanwhile, we encourage you to check out more of the new shots after the break.
[Thanks, Matt and EBBY]
Continue reading HTC Incredible out in the wild once more, Verizon color scheme alive and well
HTC Incredible out in the wild once more, Verizon color scheme alive and well originally appeared on Engadget on Thu, 11 Mar 2010 13:41:00 EST. Please see our terms for use of feeds.
Novothink rolls out Solar Surge iPhone / iPod touch charging case
Novothink rolls out Solar Surge iPhone / iPod touch charging case originally appeared on Engadget on Thu, 11 Mar 2010 13:15:00 EST. Please see our terms for use of feeds.
Barnes & Noble promises B&N eReader app for iPad near launch
Need a bit more evidence that the e-book download business is a whole lot different than the music download business? Then look no further than Barnes & Noble, which has just announced that it plans to make its B&N eReader app available for the Apple iPad "around the time" of the device's launch. Details are otherwise a bit light, but the app will be free, and is apparently "designed specifically" for the iPad, giving you access to all of the books, magazines and newspapers available in Barnes & Noble's eBookstore. Could a Kindle app be far behind?
Barnes & Noble promises B&N eReader app for iPad near launch originally appeared on Engadget on Thu, 11 Mar 2010 12:29:00 EST. Please see our terms for use of feeds.
Dolby issues Axon SDK to bring surround sound to online console / Mac gamers
Dolby's Axon surround sound technology isn't exactly new (it's already used on a number of PC titles), but to date, it has yet to make a stand in the online console and Mac gaming sectors. All that changes today at GDC, with the aural company introducing an Axon software development kit that will make it possible for Xbox 360, PlayStation 3 and OS X titles to integrate the technology. According to the company, this here solution provides improved audio chain processing (noise suppression and echo suppression), surround sound voice chat over stereo headsets, 5.1 playback and support for any stereo headset. We're told that the ports should be available for devs starting in April, though only time will tell how long it takes for your Xbox Live experience to go from haunting to all-encompassing.
Continue reading Dolby issues Axon SDK to bring surround sound to online console / Mac gamers
Dolby issues Axon SDK to bring surround sound to online console / Mac gamers originally appeared on Engadget on Thu, 11 Mar 2010 12:00:00 EST. Please see our terms for use of feeds.
Sony’s ultra-compact concept camera gets slightly less mysterious
We didn't exactly get the best look at Sony's new ultra-compact concept camera at PMA last month, but the company is now thankfully starting to reveal a few more details about the "DSLR quality" camera. Still nothing in the way of specs or an actual working camera, of course, but Sony has provided a few screenshots of the camera's menu system that at least provide a few tidbits of information. Most notably, it seems that the camera will employ a touchscreen interface, with most of the main controls handled by a menu on the side of the screen, and it looks like the camera will have a RAW + JPEG shooting mode, which should no doubt please more serious photographers. Hit up the link below for a few more screenshots.
[Thanks, Julien]
Sony's ultra-compact concept camera gets slightly less mysterious originally appeared on Engadget on Thu, 11 Mar 2010 11:42:00 EST. Please see our terms for use of feeds.
OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action
What's a Game Developers Conference without some sweet new tools for developers to sink their teeth into? Khronos Group, the association behind OpenGL, has today announced the fourth generation of its cross-platform API spec, which takes up the mantle of offering a viable competitor to Microsoft's DirectX 11. The latest release includes two new shader stages for offloading geometry tessellation from the CPU to the GPU, as well as tighter integration with OpenCL to allow the graphics card to take up yet more duties off the typically overworked processor -- both useful additions in light of NVIDIA's newfound love affair with tessellation and supposed leaning toward general purpose GPU design in the Fermi chips coming this month. Lest you don't care that much about desktop gaming, OpenGL ES (Embedded Systems, a mobile offshoot of OpenGL) is the graphics standard on "virtually every shipping smart phone," meaning that whatever ripples start on the desktop front will be landing as waves on your next superphone. If that holds true, we can look forward to more involvement from our graphics chips beyond their usual 3D duties and into spheres we tend to care about -- such as video acceleration. Now you care, don't ya?
OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action originally appeared on Engadget on Thu, 11 Mar 2010 11:06:00 EST. Please see our terms for use of feeds.
Huawei announces SmaKit S7 Android tablet
When we first spied Huawei's SmaKit S7 Android tablet, we were at CeBit and it was... well, non-functioning. Now Huawei's officially announced the tablet now, and we have to say that it looks just like every other Android tablet being hoisted upon the world these days, but it's got some nice features that make it worth a second gander. The 7-incher boasts an 800 x 480 pixel resolution, 720p playback, 3G connectivity, plus a dock with HDMI out, two USB 2.0 ports, and two microSDHC slots. The tablet, which runs the 1.6 version of the OS, will supposedly be available this summer, though we don't yet have any information about where it will be available or how much it will cost. We'll let you know as soon as we do -- but in the meantime, there's a video demo after the break.
Continue reading Huawei announces SmaKit S7 Android tablet
Huawei announces SmaKit S7 Android tablet originally appeared on Engadget on Thu, 11 Mar 2010 10:39:00 EST. Please see our terms for use of feeds.
T-Mobile webConnect Rocket available March 14, already blowing minds in Philly
Continue reading T-Mobile webConnect Rocket available March 14, already blowing minds in Philly
T-Mobile webConnect Rocket available March 14, already blowing minds in Philly originally appeared on Engadget on Thu, 11 Mar 2010 10:14:00 EST. Please see our terms for use of feeds.
$92 MD500 Android tablet from Hott actually looks pretty cool
At this point we really need another tablet like we need another hole in the head, but when this one could cost around $100 and still look quite good, well, it's worth talking about. It's the Hott MD500, an Android device with a 4.8-inch, 800 x 480 screen and plenty of OS customizations to make it rather more media-friendly, including the ability to "play every codec" according to the guy doing the demonstration. We'll believe that when we see it, but it is shown playing a 720p clip from the cinematic masterpiece Tokyo Drift without too much trouble. The somewhat iPhone-esque design looks very nice and is much smaller than a comparable Archos 5. The price is $92 to distributors without any flash memory and, since you can get a 4GB microSD card for a few bucks these days (even a legit one), we wouldn't be surprised if these sell for for $115 or $120. Whether they'll ever hit retail in the US is, of course, another question. Video demonstration is embedded below if you want to hear the hype, just try not to lose your breakfast every time this is enthusiastically called an iPad killer.
Continue reading $92 MD500 Android tablet from Hott actually looks pretty cool
$92 MD500 Android tablet from Hott actually looks pretty cool originally appeared on Engadget on Thu, 11 Mar 2010 09:52:00 EST. Please see our terms for use of feeds.








